Where are all the Diablo 4 dungeon locations">Dungeons are instanced, partially procedurally-generated areas full of monsters to kill and small puzzles to solve as you work your way to the boss. They're a great way to earn XP, grab some shiny new loot, and earn some game-changing Aspects for your class.
You can run any dungeon in best builds. If you're not sure what that means don't worry, we've done the hard part for you. Here's a list of every dungeon in Diablo 4 – and the reward for completing it.
Fractured Peaks Dungeon locations
Here is every dungeon in Fractured Peaks, and its Aspect reward:
1: Mercy's Reach
- Blood Seeker's Aspect (Necromancer) – Blood Lance deals 15% increased damage to its primary target per lanced enemy.
2: Caldera Gate
- Eluding Aspect (Any class) – Becoming injured while crowd-controlled grants you unstoppable for four seconds.
3: Nostrava Deepwood
- Flesh-Rending Aspect (Necromancer) – After decompose spawns a corpse, gain ten essence.
4: Derelict Lodge
- Aspect of Explosive Verve (Rogue) – Your grenade skills count as trap skills. Whenever you arm a trap or drop a grenade, you gain 10% movement speed for three seconds.
5: Cultist refuge
- Flamewalker's Aspect (Sorcerer) – Coming into with your firewall grants you 15% movement speed for four seconds.
6: Tormented Ruins
- Aspect of the Unsatiated (Druid) – After killing an enemy with shred, your next werewolf skill generates 20% more spirit and deals 20% increased damage.
7: Lost Archives
- Aspect of the Protector (any class) – Damaging an elite enemy grants you a limited damage barrier for ten seconds. This effect can only happen once every 30 seconds.
8: Defiled Catacomb
- Aspect of Tempering Blows (Barbarian) – After swapping weapons six times, gain fortify.
9: Forbidden City
- Nighthowler's Aspect (Druid) – Blood Howl increases critical strike chance by 5%. In addition, Blood Howl also affects nearby companions and players for three seconds.
10: Kor Dragan Barracks
- Aspect of Anemia (Barbarian) – Direct damage against bleeding enemies has a chance to stun them for two seconds.
11: Light's Watch
- Aspect of Conflagration (Sorcerer) – While channeling Incinerate, your burning damage is increased.
12: Maulwood
- Slaking Aspect (Barbarian) – You have a chance to gain 20 fury when Rend deals direct damage to at least one bleeding enemy.
13: Forsaken Quarry
- Aspect of Encircling Blades (Rogue) – Flurry damages enemies in a circle around you and deals increased damage.
14: Black Asylum
- Aspect of Torment (Necromancer) – Critical strikes with bone skills increased your essence regeneration for a short period of time.
15: Immortal Emanation
- Mangled Aspect (Druid) – When you are struck as a Werebear you have a chance to gain one spirit.
16: Hallowed Ossuary
- Aspect of Unrelenting Fury (Barbarian) – Killing an enemy with a core skill refunds 10% of its base fury cost. Can only happen once per skill cast.
17: Anica's Claim
- Stormclaw's Aspect (Druid) – Critical strikes with shred deal 20% of the damage dealt as lightning damage to the target and surrounding enemies.
18: Hoarfrost's Demise
- Blood-bathed Aspect (Necromancer) – Blood Surge's nova echoes again after a short delay, dealing 60% less damage.
19: Rimescar Cavern
- Aspect of Plunging Darkness (Necromancer) – Bone Prison spawns a pool of blight that deals damage over six seconds.
20: Dead Man's Dredge
- Aspect of Piercing Cold (Sorcerer) – Ice Shards piece enemies, dealing less damage per subsequent enemy hit.
21: Kor Valar Ramparts
- Blast-Trapper's Aspect (Rogue) – Lucky Hit; dealing direct damage to enemies affected by Trap skills has up to a 30% chance of making them vulnerable.
22: Zenith
- Recharging Aspect (Sorcerer) – Each time Chain Lightning bounces off you, gain mana.
23: Sanguine Chapel
- Energizing Aspect (Rogue) – Damaging an elite enemy with a basic skill generates energy.
Scosglen dungeon locations
Here are all of the dungeons in Scosglen and their Aspects:
Eastern Scosglen:
1. Whispering Pines
- Blood Seeker's Aspect (Necromancer) – Blood Lance deals 15% increased damage to its primary target per lanced enemy.
2. Jalal's Vigil
- Bladedancer's Aspect (Rogue) – Twisting Blades orbit for a short time after they return to you, dealing 10% of the damage per hit; can increase up to 20% based on the distance.
3. Feral's Den
- Aspect of Quicksand (Druid) – Earth skills slow enemies hit by 25% for five seconds.
4. Twisted Hollow
- Shadowslicer Aspect (Rogue) – When you cast Dash, a Shadow Clone is spawned at your location; the clone also casts Dash, dealing 25% of the base damage.
5. Hive
- Aspect of Swelling Curse (Necromancer) – Bone Spirit deals increased damage based on the distance traveled, up to 15%.
6. Mariner's Refuge
- Overcharged Aspect (Druid) – Lucky Hit; up to a 10% chance when dealing lightning damage to overload the target for three seconds; any direct damage you deal causes them to pulse and hit surrounding enemies.
7. Aldurwood
- Aspect of Reanimation (Necromancer) – Your Skeletons gain increased damage while alive; up to 20% after 10 seconds.
8. Maddux Watch
- Charged Aspect (Sorcerer) – +10% movement speed for four seconds when you collect Crackling Energy.
9. Garan Hold
- Aspect of the Dire Whirlwind (Barbarian) – +5% Whirlwind critical chance for every second that it's channeled, up to 20%.
10. Oldstones
- Edgemaster's Aspect (General) – Skills deal up to 10% increased damage based on your available primary resource when cast; maximum benefit (10%) when you have full primary resource.
11. Luban's Rest
- Cheat's Aspect (Rogue) – Take 15% less damage from crowd-controlled enemies; gain +15% movement speed for two seconds whenever a crowd-controlled enemy deals direct damage.
12. Vault of the Forsaken
- Requiem Aspect (Necromancer) – +3 maximum essence per active minion.
13. Domhainne Tunnels
- Aspect of Efficiency (Sorcerer) – Casting a basic skill reduces the cost of your next core skill by 10%.
14. Sarat's Lair
- Snowveiled Aspect (Sorcerer) – Casting Ice Armor makes you unstoppable for two seconds.
15. Penitent Cairns
- Death Wish Aspect (Barbarian) – Gain X Thorns while Berserking.
16. Raethwind Wilds
- Aspect of Inner Calm (General) – Deal 5% increased damage for each second while you're standing still; up to 30%.
17. Sunken Ruins
- Aspect of Ancestral Force (Barbarian) – Hammer of the Ancients quakes outward, dealing a percentage of its damage to enemies.
18. Stockades
- Crashstone Aspect (Druid) – Earth skills deal +40% more damage to crowd-controlled enemies.
19. Demon's Wake
- Aspect of Uncanny Treachery (Rogue) – Dealing direct damage to a dazed enemy with an Agility skill grants Stealth for four seconds; breaking Stealth with an attack grants +15% control impaired duration reduction for four seconds.
20. Broken Bulwark
- Ghostwalker Aspect (General) – While unstoppable and for four seconds thereafter, gain +10% movement speed and the ability to move freely through enemies.
Northern Scosglen:
21. Flooded Depths
- Aspect of the Empowering Reaper (Necromancer) – Critical strikes from Sever have a 10% chance to spawn a pool of Blight that deals 20% bonus damage; can only happen once every three seconds.
22. Calibel's Mine
- Aspect of the Relentless Armsmaster (Barbarian) – +20% fury generation while all damage bonuses from the Walking Arsenal ive are active.
23. Howling Warren
- Aspect of Arrow Storms (Rogue) – Lucky Hit; your Marksman skills have up to a 10% chance to create an Arrow Storm at the target location, dealing X damage over three seconds; you can have up to five active Arrow Storms.
24. Wretched Delve
- Aspect of Static Cling (Sorcerer) – Charged Bolts have a 15% chance to be attracted to enemies; Charged Bolts last 300% longer.
25. Underroot
- Aspect of the Expectant (General) – Attacking enemies with your basic skill increases the damage of your core skill by 5%, up to 30%.
Dry Steppes
Here is every dungeon and its Aspect in Dry Steppes:
1. Seaside Descent
- Aspect of Retaliation (Druid) – Core skills deal up to 20% increased damage based on your amount of Fortify.
2. Dark Ravine
- Aspect of Might (General) – Basic skills grant 20% damage reduction for two seconds.
3. Path of the Blind
- Aspect of Bursting Bones (Necromancer) – When a segment of Bone Prison is destroyed or expires, it deals X damage in an area around itself.
4. Carrion Fields
- Aspect of the Iron Warrior (Barbarian) – Iron Skin grants unstoppable and 10% damage reduction.
5. Komdor Temple
- Aspect of the Bounding Conduit (Sorcerer) – +20% movement speed for three seconds after casting Teleport.
6. Forgotten Depths
- Aspect of Biting Cold (Sorcerer) – When you freeze an enemy, there's a 25% chance that they become vulnerable for three seconds.
7. Charnel House
- Aspect of Perpetual Stomping (Barbarian) – Damaging an enemy with Kick or Ground Stomp resets the cooldown of Leap.
8. Onyx Hold
- Storm Swell Aspect (Sorcerer) – +11% increased damage to vulnerable enemies while you have a Barrier.
9. Bloodsoaked Crag
- Shepherd's Aspect (Druid) – Core skills deal +6% damage per active companion.
10. Sealed Archives
- Aspect of Mending Stone (Druid) – +6 seconds to the duration of Earthen Bulwark; killing an enemy with an Earth skill replenishes X amount of your Earthen Bulwark's Barrier effect.
11. Mournfield
- Aspect of Berserk Ripping (Barbarian) – Whenever you deal direct damage while Berserking, inflict 20% of the base damage as additional bleeding damage over five seconds.
12. Champion's Demise
- Aspect of the Umbral (General) – Restore +1 of your primary resource whenever you crowd-control an enemy.
13. Grinning Labyrinth
- Aspect of the Calm Breeze (Druid) – Lucky Hit; Wind Shear has up to a 5% chance to restore your spirit.
14. Ancient's Lament
- Aspect of Volatile Shadows (Rogue) – When a Dark Shroud shadow would be removed, you trigger an explosion around yourself that deals X Shadow damage.
15. Guulrahn Canals
- Trickster's Aspect (Rogue) – Caltrops also throw an exploding cluster of Stun Grenades that deal X physical damage and stun enemies for 0.5 seconds.
16. Gullrahn Slums
- Splintering Aspect (Necromancer) – Bone Spear's primary attack causes enemies hit beyond the first to become vulnerable for 1.5 seconds; Bone Shards from Bone Spear deal 50% bonus damage to vulnerable enemies and pierce them.
17. Buried Halls
- Rapid Aspect (General) – Basic skills gain +15% attack speed.
18. Shifting City
- Ravenous Aspect (Rogue) – +50% energy regeneration for four seconds after killing a vulnerable enemy.
19. Pallid Delve
- Elementalist's Aspect (Sorcerer) – Core or mastery skills cast above 100 mana have a 20% critical strike chance.
20. Whispering Vault
- Aspect of Unstable Imbuements (Rogue) – When casting an Imbuement skill, you trigger an Imbued explosion around yourself; applies the Imbuement effects and deals X damage around an area.
21. Betrayer's Row
- Aspect of Potent Blood (Necromancer) – While at full life, Blood Orbs grant +10 essence.
Kehjistan dungeon locations
Here is every dungeon and its Aspect in Kehjistan:
Northern Kehjistan:
1. Tome of the Saints
- Incendiary Aspect (Sorcerer) – Lucky Hit; Burning damage has an up to 5% chance to restore +10 mana.
2. Sepulcher of the Forsworn
- Hulking Aspect (Necromancer) – Your Golem has a 1% chance to reduce its active cooldown by two seconds, and a 1% chance to spawn a corpse each time it damages an enemy with its normal attack.
3. Sunken Library
- Aspect of Control (Sorcerer) – Deal +30% more damage to immobilized, stunned, or frozen enemies.
4. Shivta Ruins
- Wind Striker Aspect (General) – Critical strikes grant +8% movement speed for one second, up to six seconds.
5. Collapsed Vault
- Aspect of Cyclonic Force (Druid) – Cyclone Armor also grants physical damage reduction; Cyclone Armor is also applied to all nearby allies.
6. Inferno
- Vengeful Aspect (Rogue) – Lucky Hit; making an enemy vulnerable has up to a 30% chance to grant +3% increased critical hit rate for three seconds, up to 9%.
7. Sirocco Caverns
- Aspect of Echoing Fury (Barbarian) – Shout skills grant +2 fury per second while active.
8. Abandoned Mineworks
- Aspect of Retribution (General) – Distant enemies have an 8% chance to be stunned for two seconds when they hit you; deal 20% increased damage to stunned enemies.
9. Halls of the Damned
- Aspect of Disobedience (General) – Gain +0.25% increased armor for four seconds when you deal any type of damage; stacks up to 25%.
10. Fading Echo
- Skinwalker's Aspect (Druid) – Gain X life when you use a Shapeshifting skill that changes your form; if you are at full life, gain the same amount as Fortify instead.
Southern Kehjistan:
11. Heretics Asylum
- Veteran Brawler's Aspect (Barbarian) – Each time a core skill deals direct damage to an enemy, your next Charge or Leap deals +15% increased damage, up to 225%.
12. Forgotten Ruins
- Iron Blood Aspect (Barbarian) – Gain 2% damage reduction for each nearby bleeding enemy; up to 10% maximum.
13. Corrupted Grotto
- Aspect of Grasping Veins (Necromancer) – Gain +10% critical strike chance for six seconds when you cast Corpse Tendrils; deal +30% bonus damage to enemies affected by Corpse Tendrils.
14. Uldur's Cave
- Aspect of the Damned (Necromancer) – Deal +30% increased Shadow damage to enemies afflicted by Decrepify and Iron Maiden.
15. Hakan's Refuge
- Relentless Berserker's Aspect (Barbarian) – Lucky Hit; damaging an enemy with a core skill has up to a 22% chance to extend the duration of Berserking by one second; this duration is doubled if you land a critical strike with your core skill.
16. Putrid Aquifer
- Aspect of the Unwavering (Sorcerer) – Taking direct damage has a 2% chance to reset the cooldown of your defensive skills.
17. Prison of Caldeum
- Opportunist's Aspect (Rogue) – When you break Stealth with an attack, drop a cluster of exploding Stun Grenades that deal X physical damage and stun enemies for 0.5 seconds.
18. Conclave
- Aspect of the Changeling's Debt (Druid) – Damaging a poisoned enemy with a Werebear skill instantly deals 120% of the poisoning damage and consumes the effect.
19. Yshari Sanctum
- Needleflare Aspect (General) – Grants a 20% chance for Thorns damage to also affect all enemies around you.
20. Crusaders' Cathedral
- Stormshifter's Aspect (Druid) – When Hurricane is active, gain +2 ranks to your Shapeshifting skills.
21. Deserted Under
- Torturous Aspect (Necromancer) – Enemies afflicted by Iron Maiden have a 15% chance to be stunned for one second whenever they deal direct damage.
Hawezar Dungeon Locations
Here is every dungeon and its Aspect in Hawezar:
Northern Hawezar:
1. Light's Refuge
- Aspect of Bul-Kathos (Barbarian) – Leap creates an Earthquake that deals X physical damage over four seconds; while standing in an Earthquake, you gain +5% damage reduction.
2. Heathen's Keep
- Aspect of Numbing Wrath (Barbarian) – Each point of fury generated while at maximum fury grants +3 Fortify.
3. Oblivion
- Aspect of Shared Misery (Rogue) – Lucky Hit; when you hit a crowd-controlled enemy, there is up to a 30% chance for that crowd-control effect to spread to other unaffected hostiles.
4. Fetid Mausoleum
- Snowguard's Aspect (Sorcerer)- While within your own Blizzard, you take 10% less damage.
Southern Hawezar:
5. Earthen Wound
- Aspect of Singed Extremities (Sorcerer) – After immobilize wears off, enemies are slowed by 25% for four seconds.
6. Lost Keep
- Aspect of Bul-Kathos (Barbarian) – Leap creates an Earthquake that deals X physical damage over four seconds; while standing in an Earthquake, you gain +5% damage reduction.
7. Bastion of Faith
- Trickshot Aspect (Rogue) – Whenever Penetrating Shot damages an enemy, two additional arrows split off to either side; these arrows deal 10% of Penetrating Shot's damage and do not split.
8. Endless Gates
- Aspect of the Rampaging Werebeast (Druid) – The duration of Grizzly Rage is increased by X seconds; critical strikes while Grizzly Rage is active increase your critical strike damage by 10% for the duration.
9. Blind Burrows
- Aspect of the Tempest (Druid) – Hurricane damage is increased by 7% each second while it's active.
10. Ruins of Eridu
- Sacrificial Aspect (Necromancer) – Sacrifice bonuses are increased by 15%.
11. Maugan's Works
- Earthstriker's Aspect (Barbarian) – After swapping weapons 10 times, your next attack will Overpower and deal 30% increased Overpower damage.
12. Akkhan's Grasp
- Blighted Aspect (Necromancer) – Deal 50% increased damage for six seconds after the Shadowblight key ive damages enemies 10 times.
13. Steadfast Barracks
- Vigorous Aspect (Druid) – Gain 10% damage reduction while Shapeshifted into a Werewolf.
14. Iron Hold
- Fastblood Aspect (Necromancer) – Blood Orbs reduce your ultimate skill cooldown by 0.5 seconds.
15. Shadowed Plunge
- Aspect of Branching Volleys (Rogue) – The arrows from Barrage have a 15% chance to split into two more arrows when they ricochet.
16. Leviathan's Maw
- Aspect of Siphoned Victuals (Rogue) – Lucky Hit; damaging a vulnerable enemy with a core skill has up to a 10% chance to drop a Healing Potion.
17. Witchwater
- Prodigy's Aspect (Sorcerer) – Using a cooldown restores 15 mana.
18. Serpent's Lair
- Aspect of Three Curses (Sorcerer) – Meteor deals +33% increased critical damage against healthy targets.
19. Ghoa Ruins
- Enshrouding Aspect (Rogue) – Gain a free Dark Shroud shadow every three seconds when standing still; each Dark Shroud shadow grants +2% increased damage reduction.
20. Faceless Shrine
- Unyielding Commander's Aspect (Necromancer) – While Army of the Dead is active, your minions gain +70% attack speed and take 90% reduced damage.
21. Haunted Refuge
- Brawler's Aspect (Barbarian) – Enemies damaged by Kick or Charge will explode if they are killed within the next two seconds, dealing X damage to surrounding hostiles.
22. Ancient Reservoir
- Aspect of Ancestral Echoes (Barbarian) – Lucky Hit; damaging enemies with Leap, Upheaval, or Whirlwind has up to a 40% chance to summon an Ancient to perform the same skill; can only happen once every five seconds.
23. Belfry Zakara
- Aspect of the Ursine Horror (Druid) – Pulverize becomes an Earth skill; after casting Pulverize, tectonic spikes continue to deal X damage over two seconds.
Now you know all the Diablo 4 dungeon locations across Sanctuary, check which Aspects your character needs and get after it. Check out our best Diablo 4 Barbarian build is perfect for smashing your way out of any situation.