Right now, Valve's Chet Faliszek is telling an over-stuffed crowd at Eurogamer Expo how to wind up making games for a living. It's easier than ever, he says, to begin making content for games. Not least thanks to Steam Workshop, where item makers are reportedly now making in excess of $100,000 a year.
Faliszek itted that people laugh about Team Fortress 2's hats and cosmetic items as a concept. But, he added, community item creators were making money – not small amounts of money, but "six figure income".
How do you wind up making games for a living, then? "Just give yourself one," says Faliszek. "You want to create something, you want to release it, you want to get on it and make it better."
The talk continues, below:-